Mobile Application Design

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About this service

Summary

Experienced in creating mobile application design prototypes on Figma. For more information on my research skillset prior to starting my design process, check out my UX research service page!

What's included

  • Empathy Mapping

    I first focus on understanding the behaviors, attitudes, and expectations of potential users of my app. I then assess my app stakeholders and generate primary, secondary, and tertiary personas to better grasp the needs of specific users.

  • Wireframing

    I begin with first sketching and generating low-fidelity prototypes of how I'd structure the design of my app. While doing so, I assess the key actions and services I would like the application to offer to users to determine the most effective design approach.

  • Low to Mid to High Fidelity Prototype

    Following my brainstorming and initial wire framing stages, I take to refining my low-fidelity prototypes and creating more detailed ones. I constantly reiterate on the designs choices I make, until I reach a desired final, high-fidelity prototype.

  • Usability Testing

    Throughout my design process and even after my final design launch, I conduct a series of usability testing to gain feedback from real-life users. These are structured as short surveys asking users to navigate my design, complete several key actions, and rate their experience at the end. I then implement such feedback in my design iterations to generate an optimal final product.

Example projects


Skills and tools

UX Researcher
Product Designer
Figma

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