Creation of Stylized 3D Characters game ready

Starting at

$

30

/hr

About this service

Summary

With over 4 years of professional experience in the 3D industry, I specialize in creating high-quality stylized characters for AAA studios. My expertise ensures results that meet the highest standards of technical performance and artistic direction. What I offer: -Stylized modeling with unique proportions and attention to detail. -PBR texturing for immersive and visually consistent materials. -Optimized topology, ideal for smooth animation and game engines. -Advanced rigging for natural and dynamic movements. The final character is ready to use, perfect for games, cinematics, or interactive projects. My goal is to deliver results that align with your vision while ensuring a quality level worthy of top-tier studios.

Process

Blocking Stage: Defining General Shapes with Client Collaboration
I define the character’s general shapes, focusing on proportions and silhouette. Client feedback at this stage ensures quick adjustments and a solid foundation for the final model.
High Poly Sculpt Stage: Adding Final Details
Using the blocking as a base, I sculpt detailed features like folds, textures, and ornaments. This step brings the model to life with precision and serves as the foundation for later stages.
Retopology Stage: Optimizing for a Perfect Topology
I optimize the model’s polygons to create a clean, game-ready topology. This ensures smooth deformations, essential for animations, and optimizes performance for game engines or rendering.
UV Unwrapping Stage: Preparing for Texturing
The optimized mesh is unwrapped into a 2D UV map to prepare for texturing. Proper UVs ensure precise, distortion-free texture application, ready for high-quality results.
Baking Stage: Transferring Details for PBR Texturing
High poly details are transferred to the low poly mesh via textures like normal and ambient occlusion maps. This technical step is essential for realistic texturing and optimized performance.
Texturing Stage: Creating Visual Details
Using PBR techniques, I create realistic or stylized materials, defining the character’s final appearance. This visible step ensures cohesion and enhances immersion.
Rigging Stage: Preparing for Animation
A virtual skeleton is added for animation, enabling natural deformations and dynamic interactions, including rigged props or clothing.e engines or animation software.
Rendering Stage: Lighting and Framing
Lights and cameras are set to showcase the model professionally, tailored to highlight specific features or moods.
Compositing Stage: Optimizing the Final Render
Final renders are enhanced in Photoshop using multiple passes to refine colors, shadows, and details, delivering polished, ready-to-use visuals.

FAQs

  • What level of client involvement is required during the project ?

    During the blocking, feedback ensures shapes match your vision. At the texturing, I’ll share previews for materials and colors. Regular updates keep you involved while ensuring a smooth workflow and a final result aligned with your expectations.

  • Can you adapt your artistic style to our project?

    Yes, I can adapt to your project’s style. My demos are just a sample of my work, and I can adjust to various styles, which we can discuss before starting.

  • What are your prices, and are they flexible?

    The listed prices are estimates and can vary based on project complexity or added services. I’m flexible—services can be adjusted to fit your needs. We’ll finalize everything before starting.

  • Does the rigging include blendshapes or facial rigs?

    Yes, I can include blendshapes or facial rigs if needed. This can be tailored to your project’s requirements to ensure the character meets animation and performance needs.

  • What file formats do you deliver (FBX, OBJ, PNG/TGA textures, etc.)?

    I can deliver the project in formats such as Blender, Maya, Marmoset, Unreal, or Unity project files, as well as FBX for portability. For textures, the format will depend on the project specifications, ensuring compatibility with your workflow.

What's included

  • You will get Creation of Stylized 3D Characters game ready

    With over 4 years of professional experience in the 3D industry, I specialize in creating high-quality stylized characters for AAA studios. My expertise ensures results that meet the highest standards of technical performance and artistic direction. What I offer: -Stylized modeling with unique proportions and attention to detail. -PBR texturing for immersive and visually consistent materials. -Optimized topology, ideal for smooth animation and game engines. -Advanced rigging for natural and dynamic movements. The final character is ready to use, perfect for games, cinematics, or interactive projects. My goal is to deliver results that align with your vision while ensuring a quality level worthy of top-tier studios.


Skills and tools

3D Designer

3D Modeler

Autodesk Maya

Blender

Marmoset Toolbag

Unreal Engine

Zbrush

Industries

Video Games
Advertising