3D Modeller for games, animations and 3D printing
ArtStation - Sci-Fi assault rifle: Retributor
ArtStation - Sci-Fi assault rifle: Retributor

I modelled it in blender, keeping the polycount below the average for the genre of game it's for. I used normal maps to add detail to the mesh.

3D Modeler
Blender

Fantasy Sword
Fantasy Sword

I modelled a sword from a concept and character art from a fan made character for the game Genshin impact. I modelled it entirely and optimized the topology.

3D Modeler
Blender
Clip Studio Paint

Stylized sword
Stylized sword

I modelled a sword in blender using some concept art I was given as a reference. It has a low poly count and a modelled leather wrap on the handle

3D Modeler
Blender

A sword modelled from concept
A sword modelled from concept

I modelled this sword using a concept I drew myself. The poly count is low enough to be used in a game or animation.

Artist
3D Modeler
Blender
Clip Studio Paint

A portal room
A portal room

I designed this dark portal room using low poly methods, making it optimized for games and animation. everything in it I made from scratch except the character.

3D Renderer
3D Modeler
Blender