Freelancers using Oracle Database in São Paulo
Freelancers using Oracle Database in São Paulo
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Ste D'Elboux
São Paulo, Brazil
Product Designer, AI Builder & Creative Technologist
$1k+
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18
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Product Designer, AI Builder & Creative Technologist
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Hackathon AI: Maximizing Multi-Cloud Data Centers
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I created a web experience inspired by PS1 game UI, cyberpunk visuals and old internet aesthetics 👾 “UNKNOWN ARCHIVE” is a retro-futuristic inventory filled with posters, CDs and corrupted digital artifacts. I used Google Stitch to generate and evolve the interface with prompts and visual references, exploring motion, hover effects and a UI that feels alive. 🔗 Project: https://stitch.withgoogle.com/preview/9399905294660220176?node-id=f2d2e066aa814c768ee39d333e9008cf @stitchbygoogle #GoogleStitch #Cyberpunk #GameUI #WebDesign
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I remember spending hours playing on my Game Boy Color. Putting in the cartridge, hearing those simple sounds, and entering a whole world made of just a few pixels felt like magic. Back then I wasn't thinking about creativity, design, or tools. I was just pressing Start and beginning an adventure. Then I had a thought: what if CapCut was a game? That’s how CapCut Pocket™ was born — a reimagined version of CapCut as a retro handheld game inspired by the Game Boy era. Instead of opening an editor, you enter a pixel-art world where every tool becomes part of the journey: Cut Zones, Template Worlds, Effect Labs, and new paths unlocking creative possibilities. The idea was to mix a childhood memory with something that is now part of my life: creating. Built with CapCut Design Studio ⚡ Project: https://www.capcut.com/ai-design?shareId=7644596427745787911
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I’m taking part in the #CapCutDesignStudioChallenge and wanted to share a part of my creation process, even if it goes a bit off topic But since I used CCDStudio in an important part of this project, I thought it was worth sharing here I’m building an interactive PS1-style portfolio, and I used CCDStudio to create the character sprites In the process, I organized the character into different expression states like looking, talking, and blinking The idea was to treat each sprite as a “living state” of the interface, ready to be triggered in real time based on user interaction CapCut DesignStudio helped me quickly test visual variations, keep consistency between frames, and build a simple but expressive visual language designed for lightweight web animation It’s still an early-stage project, but I wanted to share this part because it might inspire other ways of thinking about sprites in interactive experiences Link: https://stedelboux-interactive-retro-avatar-portfolio-775902576268.us-west1.run.app/ #CapCutDesignStudio #Vibecoding #CreativeCoding #UXDesign
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