Here's the BTS of a Real-time 3D Photorealistic Configurator I just completed. Case study soon!
Software Stack:
Cinema4D + RizomUV + SubstancePainter + Figma + UnrealEngine
Process Summary:
Topology corrections were made in #Cinema4D (https://www.instagram.com/explore/tags/cinema4d/), unwrapped UVs with #rizomuv (https://www.instagram.com/explore/tags/rizomuv/), and entirely textured in #SubstancePainter (https://www.instagram.com/explore/tags/substancepainter/).
For the User interface, I made the designs in #Figma. All UI was re-created again in Unreal Engine.
Finally, the connections, lighting, composition and real-time interactions were setup inside #UnrealEngine (https://www.instagram.com/explore/tags/unrealengine/), all Lumen.
Grateful to the HOLYSPIRIT for helping me all through❤️
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As a beta reader, I don't look for perfection.
I look for moments that make me feel something.
While reading a manuscript, I'm asking:
📖 Did this scene keep my attention?
💔 Did I connect with the characters?
😲 Did the plot surprise me?
🤔 Were there moments that confused me?
✨ Would I keep turning the pages?
The goal isn't to impress readers with flawless writing.
The goal is to make them care.
That's where honest beta feedback can make a huge difference before a manuscript reaches editors, agents, or publishers.
Writers: What's one piece of feedback that helped improve your story the most?
Organized 12 bills + 9 invoices. Tracked due dates, followed up on outstanding $9,100. Achieved 92% reconciliation. Workflow: Organize > Track > Reconcile.