Studio Cesare, as imagined in 1962 โ๐ต
I took my hand-painted brand character Cesare into a retro-futuristic world: chrome hover-scooter, monorails, flying cars and rounded space-age towers, all rebuilt in low poly with Spline.
Same glasses, same coffee, better commute.
Guys, look what Iโm learning to do in Spline ๐
Iโm new to 3D and decided to bring one of my 2D illustrations to life as a little interactive character for my portfolio.
Hover over him and he waves ๐ Move your mouse and his eyes follow you.
I had help from AI (Claude + Spline MCP) to build the base, and now Iโm learning to tweak it myself. Still a lot to figure out, especially making the shapes feel softer and more organic. But Iโm having way too much fun with this.
Any Spline tips for a beginner? Drop them below ๐
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Rediscovering my childhood obsession with exploring imaginary worlds, I challenged Omma by Spline Buildathon to generate a fully playable 3D ๐ฐHogwarts Castle ๐ฆ๐ช explorer. Decided to play a little game quest with ๐ชถ๐secret pathways ๐ฎ Potions ๐ฅ and riddles ๐งนโณโ๏ธ๐
Try it out ๐๐ฐ ๐๐ป Hogwarts Castle Secrets Game (https://omma.build/p/hogwarts-castle-secrets-game-yxbky8)