Freelance Game Developers in IslamabadFreelance Game Developers in Islamabad
3D Game Dev & Design | Unreal Engine Expert
3D Game Dev & Design | Unreal Engine Expert
CTO | AI, Three.js/WebGL, Full-Stack & SaaS Expert
5.0
Rating
11
Followers
CTO | AI, Three.js/WebGL, Full-Stack & SaaS Expert
Cover image for Innovative 3D Jewelry Configurator Showcasing Premium Designs
Interactive 3D Jewelry Configurator & Product Showcase Full Description Developed a premium 3D Jewelry Configurator that enables customers to explore and personalize jewelry through an immersive browser-based experience. The platform features real-time 3D visualization, interactive product rotation, metal customization, realistic gemstone rendering, smooth animations, and responsive controls. Built using modern WebGL technologies to deliver a luxury digital showroom that enhances customer engagement and online product presentation. Similar configurators are increasingly used by jewelry brands to let customers preview metals, gemstones, and designs before purchase. Role Senior Full Stack Three.js Developer Work Description Led the end-to-end development of a luxury 3D Jewelry Configurator, creating an immersive digital experience for showcasing premium jewelry collections. Built the interactive frontend using React, Three.js, React Three Fiber, TypeScript, WebGL, and GSAP, enabling photorealistic rendering, real-time material customization, smooth animations, and responsive 3D interactions. Optimized 3D assets and rendering pipelines to deliver a fast, high-quality experience across desktop and mobile while maintaining scalability for future product collections. Technologies React • Three.js • React Three Fiber • TypeScript • WebGL • GSAP • GLTF/GLB • HDR Lighting • PBR Materials • Node.js • REST APIs Key Contributions Built a luxury 3D jewelry experience Real-time metal & material customization Photorealistic gemstone rendering Smooth 360° product interaction Performance optimization for WebGL Responsive cross-device experience
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261
Cover image for Interactive 3D Car Configurator &
Interactive 3D Car Configurator & Vehicle Customization Platform Description Led the end-to-end development of a browser-based 3D Car Configurator & Vehicle Visualization Platform, delivering a premium digital showroom experience for automotive businesses. Architected and developed the interactive frontend using React, Three.js, React Three Fiber, TypeScript, WebGL, and GSAP, enabling real-time vehicle customization with dynamic colors, materials, wheels, accessories, and 360° camera controls. Designed scalable backend services with Node.js, Express, and REST APIs to manage vehicle data, product variants, configurations, and business logic. Optimized 3D models using GLTF/GLB, HDR environments, PBR materials, texture compression, and lazy loading to achieve smooth performance across desktop and mobile devices. Technologies React • Three.js • React Three Fiber • TypeScript • WebGL • GSAP • Node.js • Express.js • REST APIs • GLTF/GLB • PBR Materials • HDRI • Git Key Contributions Architected the complete 3D configurator Built immersive real-time vehicle customization Developed scalable backend APIs Optimized rendering performance and asset loading Implemented responsive cross-device experience Delivered a production-ready automotive visualization platform Features Real-Time Vehicle Customization Interactive 3D Visualization Color & Material Selection Wheel & Rim Configurations Accessory & Variant Management 360° Camera Controls Performance Optimization Responsive Web Experience Backend API Integration Scalable Architecture
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282
Expert UI/UX Designer | High-Converting Web or apps
New to Contra
Expert UI/UX Designer | High-Converting Web or apps
Cover image for Strategic Masterclass Hub: Immersive Gaming
Strategic Masterclass Hub: Immersive Gaming Guide & Mobile UI Design For this project, I wanted to create a mobile experience that feels just as competitive and exciting as the game itself. My goal for the "Strategic Masterclass Hub" was to build a clean, highly visual interface that gives gamers quick, effortless access to complex strategies, meta-data, and hero synergies. Project Highlights: Immersive Gaming Aesthetic: I used high-contrast cards, bold iconography, and dark-mode styling to create a premium, "pro-tier" feel that resonates with serious gamers. Intuitive Strategy Flow: I focused on a seamless user experience, ensuring that navigation—from map dominance guides to combo synergy breakdowns—is fast and intuitive. Data-Driven Organization: The layout is structured to make dense strategic information feel easy to digest, using clear star-ratings and visual indicators to highlight the most important content. As a designer with over 8 years of professional experience, I love bringing complex, interactive mobile concepts to life. I specialize in building digital experiences that capture the user's attention while keeping the interface functional and easy to use. If you are looking for an experienced designer who understands the intersection of gaming culture and high-end UI/UX, I’d love to collaborate. Let’s talk about your project and see how we can build something truly remarkable together. Would you like me to shorten this for a specific platform's character limit, or focus on a different aspect of your design process for this project?
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65
Full-Stack Web, Mobile & Backend Systems Architect , gamedev
New to Contra
Full-Stack Web, Mobile & Backend Systems Architect , gamedev
Premium Webflow & Framer Developer for High-Growth Startups
9
Followers
Premium Webflow & Framer Developer for High-Growth Startups
Cover image for To be completely honest, I
To be completely honest, I had never used Renoise before this week. I stumbled upon the challenge, had some free time, and decided to dive headfirst into the tool. My designer brain went completely wild. I spent my first 800 credits chasing massive, cinematic ideas, trying to morph human faces, open magical nature portals, and create a Hollywood-level masterpiece. But AI video is a beast, and after burning through almost my entire budget with distorted results, I hit a wall. With exactly 200 credits left and feeling ready to give up, I decided to stop forcing abstract complexity and embrace what I actually know best as a Webflow developer: grids, interfaces, and structural layouts. What I Made: This 15-second short film is the result of that final, desperate credit run. It starts with a grand, high-budget illusion—a majestic cosmic monolith floating in a deep space nebula, covered in glowing neon matrix data lines. But right when the viewer gets comfortable, the narrative delivers a sudden, meta plot twist. The camera violently pulls back to reveal that this entire grand universe is actually just a flat, disposable image asset block sitting inside a dark-mode visual design interface. A giant white mouse cursor glides into the frame, clicks the universe, and deletes it, leaving nothing but a blank canvas and a blinking cursor. In a way, the twist mirrors my exact experience with the challenge: building up a massive world in my head, only to hit delete and start completely fresh on a blank canvas.
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Agentic engineer and Shortfilm Creator
Agentic engineer and Shortfilm Creator