Freelancers using Fuser in Indonesia
Freelancers using Fuser in Indonesia
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Yosep Rendi
Indonesia
Brand & Product Designer | AI-Powered Workflow
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Brand & Product Designer | AI-Powered Workflow
1
Building Brand Identity with Motion using fuser compositor and creative code, brand visuals become structured and repeatable not starting from scratch every time, but building a system that can scale RIMBA brand identity is developed fully through fuser compositor and creative code from a single image, it expands into: motion-driven visuals controlled blur compositions, dynamic campaign frames, consistent product storytelling everything stays aligned, flexible, and ready for production this is not about adding effects but building a visual system that can grow with the brand https://app.fuser.studio/view/153c2ec7-a3a6-4260-a4ef-d735f8c7c776
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I made THE LAST DONUT, a 30-second cinematic AI action-comedy filmed as one continuous take. One office. Two employees. One donut. Way too much chaos. The fun part was keeping everything consistent while building the chase, fight, desk salto, flying paperwork, and donut climax. Basically, I made an office war over a donut look like a serious action movie. 😂 THE LAST DONUT 30 seconds • One take • One donut • Absolute chaos.
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Forest Rush is a head tilt controlled arcade racing game built in Easy Lens, using Thinking Mode and Agent Mode to help structure the gameplay logic and overall game flow. The player controls a campervan by tilting their head left or right, dodging enemy trucks and chasing an ambulance that grants extra lives along a forest road. Lives start at 3, score increases by 10 points for every enemy car successfully passed, and difficulty ramps up as the score climbs. All visuals, vehicles, road, and environment were custom designed in a flat 2D vector cartoon style, complete with wheel animations and dust effects for a real sense of speed. Easylens Link : https://easylens.snapchat.com/lens/06a72cea-69ed-767e-8000-cc67c51c57f9 Snapchat Link : https://www.snapchat.com/lens/089ec31b2f714cd9a75063f6a004dd50?type=SNAPCODE&metadata=01&
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Building PULS – A Cycling App That Makes Every Ride Worth Sharing PULS is a dedicated cycling tracker designed for riders who want more than just numbers. It focuses on clean ride tracking, meaningful progress, and beautiful achievement cards that are ready to share. The app lets cyclists track distance, speed, elevation, cadence, and duration in real time. After every ride, users get a clear summary and can turn their performance into a custom visual card — complete with route map, key stats, and personal highlights — then share it directly to Instagram, WhatsApp, X, and more. How I built it: Step 1. I started by writing a detailed Product Requirements Document using Claude through MCP. This PRD became the foundation for the entire product. Step 2. I used Flowstep to generate the initial UI designs directly from the PRD. This gave me a complete starting point for the full user flow — from onboarding and live tracking to ride summaries and the achievement card editor. Step 3. I moved everything into Figma to refine the design system, improve visual hierarchy, polish spacing, and make every screen feel consistent and premium. Step 4. Once the designs were finalized, I brought them back into Flowstep to create interactive prototypes and validate the experience. Step 5. Finally, I used Claude via MCP again to help turn the polished designs and prototype into a working product. The result is a focused cycling app that combines accurate tracking with a shareable, aesthetic layer that most fitness apps still lack. https://app.flowstep.ai/file?activeFileId=beabc6f4-e8a6-48f6-b457-0b91fdb15f62
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