UX Design Projects in Freiburg im Breisgau
UX Design Projects in Freiburg im Breisgau
Sign Up
Post a job
Sign Up
Log In
Filters
2
Projects
People
21
Stephan Springmann
1930s Style Shooter built in Rive š¦šļø For the Rive Game Challenge on Contra, I built a fully playable shooter inspired by "Crazy Chicken." Visually, I went for a retro 1930s aesthetic: I hand-drew every asset, mixing Frame-by-Frame animation with Rive bones. I built this in just six days! It is currently in Beta (WIP), but I plan to keep developing it. ā Dynamic Spawning: Using Artboard:instance() for bird prefabs. ā Logic: Mechanics via Node Script Lifecycle (init, advance, draw). ā ViewModel: HUD & State sync via context:viewModel(). ā Rendering: Manual control over render stack & matrix transforms. ā Input: Precise hitbox queries & pointer event forwarding. Play it right here! š https://rive.app/community/files/26508-49695-pigeon-wars-1930s-arcade-shooter-beta/
2
21
874
0
Stephan Springmann
Interactive Halloween Hero
0
4
0
Stephan Springmann
Interactive Violin Performance Controller (Rive)
0
3
Explore projects