Freelancers using PreSonus Studio One in Chía
Freelancers using PreSonus Studio One in Chía
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Mendi Murillo
Chía, Colombia
Film & Game Composer | Cinematic Music + Sound Design
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Film & Game Composer | Cinematic Music + Sound Design
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Musical reinterpretation of an early scene from "Tesis sobre un homicidio" by Hernán Goldfrid, developed as a scoring proposal. 🧠 Key elements: Scene re-scoring and narrative focus Suspense-driven harmonic language Emotional pacing aligned to visuals 🎧 Style: Psychological and restrained, built to enhance tension and underline the film’s investigative tone. 🎼 Mentorship: Guided by composer Sergio Moure de Oteyza 💡 Re-scoring isn’t imitation — it’s reinterpretation. 📩 Available for: Filmmakers, studios, trailers & cinematic projects https://www.mendimurillo.com/ (https://www.mendimurillo.com/)#filmcomposer #rescoring #cinematicmusic #sounddesign #composer #filmscoring
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"The Tunnel" Sound Design - Wwise Implementation Sound design and compositional work for the developing game "The Tunnel", including music creation and implementation in Wwise middleware 🧠 Key elements: Adaptive / interactive music Loop design for gameplay Implementation-ready composition 🎧 Style: Inspired by the visual game-play and the Rain-forest location of Colombia, designed to respond to player actions and enhance immersion. 💡 Game audio is not just music — it’s gameplay. 📩 Available for: Indie devs, studios, trailers & interactive media https://www.mendimurillo.com/ #gamemusic #sounddesign #indiedev #composer #Wwise #middleware
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"Mansion of Madness" Unreal Engine Implementation Audio design and original scoring for the in-development game "Mansion of Madness", featuring both composition and integration within Unreal Engine. 🧠 Key elements: Dynamic and responsive music systems Seamless looping tailored for gameplay Compositions built for direct implementation 🎧 Style: Driven by tension and horror, crafted to react to player behavior and deepen immersion. 💡 Game audio isn’t just background — it shapes the experience. 📩 Available for: Indie developers, studios, trailers & interactive projects https://www.mendimurillo.com/ (https://www.mendimurillo.com/)#gamemusic #sounddesign #indiedev #composer #UnrealEngine #audiodesign
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"Wall-E" Sound Design by Mendi Murillo (ATMOS MIX) 🎧 Dolby Atmos mix — best experienced with 🎧 Musical scoring and sound design for the iconic meeting scene between WALL‑E and EVE from WALL‑E. 🧠 Key elements: Scene re-scoring and emotional timing Foley and SFX design for immersion Spatial audio mixing in Dolby Atmos 🎧 Style: Tender and atmospheric, combining subtle textures with expressive musical phrasing to enhance connection and wonder. 🎼 Credits: Adaptation of the piece “Tolú” by Lucho Bermúdez 💡 Spatial audio doesn’t just surround you — it places you inside the story. 📩 Available for: Studios, filmmakers, immersive media & cinematic productions https://www.mendimurillo.com/ (https://www.mendimurillo.com/)#dolbyatmos #spatialaudio #filmcomposer #sounddesign #foley #cinematicmusic
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