Freelancers using Rive in Buenos Aires
Freelancers using Rive in Buenos Aires
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Nikita Limo
For the project "Father & Sons" using the Rive app animation.
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43
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1
Manu Cabezas
pro
BuenHogar | Interactive Rive Mascot
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10
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6
Ariel Kuhn
Deep Dive Here is my 2nd submission! I utilized Rive Data Binding specifically for the floating UI elements in the Hero section to handle dynamic state. This is a fully interactive Next.js (React) website where I blended Rive with Three.js and GSAP to build a seamless immersive environment. I also sprinkled in several extra Rive animations throughout the services section to make the experience more fun.
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402
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Lisandro Natale
pro
UX animations
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32
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Martin Ariel
Playground for short & interactive animations
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18
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Yeti
pro
Runreal Builder Animation Project
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30
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Edgar Yan
pro
Built a custom EEG neural tracker from scratch in Rive using Lua scripting. Originally tried Unicorn Studio’s blob tracker, but the rendering and control weren’t there, so I rebuilt it fully procedural. ~34 KB without the image. No textures. No external deps. Just math and draw calls. Visually artistic, but structurally mapped to real 10–10 EEG electrode positions, so it can plug into actual EEG data if needed.
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135
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Aziz Akobirov
Sneak peek at a meditation and breathwork app I'm designing
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Matias Rossi
Contentstack Vision Motion Systems
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Maria Rivero
Piggy
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12
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Sofia Peinetti
2D Animation - Pondoro
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4
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Manu Cabezas
pro
Dinoki | Rive Character System
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10
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Ariel Kuhn
Heaven or Hell? Here is the Path Choice screen for an indie game. I used Rive to create a reactive decision interface where the environment and character respond instantly to player input. I utilized an activeSide variable that controls multiple layers of animation simultaneously, for instance rigged characters, atmospherics and UI elements. The project is fully integrated into Unity and full screen capture was taken from the windows build
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734
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Nikita Limo
Custom randomized emotion changes with Rive
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8
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Edgar Yan
pro
Project: Piggy 🐷 (pig.gy) A digital piggy bank built on the Lightning Network. What we delivered: • Product Design: A network-agnostic interaction model. • Engineering: Passwordless authentication (Passkeys) and a scalable Shadcn UI system. • @Rive Animation: A procedural character engine capable of 10,000+ variations. • AI Integration: Personality-driven messaging logic. Read the breakdown: https://skai.dev/projects/piggy
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232
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Manu Cabezas
pro
Ctuber | Scalable Character System & Rive Logic
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