Explore Interactive Design in Figma at the Config MakeAthonExplore Interactive Design in Figma at the Config MakeAthon
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Hi Designers! For the Config MakeAthon i built SGD (Spot Good Design)
its an interactive experience / game that shows how design inputs from each member of the product team affects the turn out of a product.
Players step into a product environment where choices from different roles in a product team shape the final outcome showing how design is never a solo decision, but a system of perspectives. It’s more than a game it’s a reflection on how design decisions impact user experience.
Built entirely in Figma, and implemented using Figma Make. I also used Figma Agent to generate supporting visual elements and background systems.
The experience was designed and built within a short hackathon window, focusing on interaction, storytelling, and real-time design transformation rather than static UI.
Boluwatife's avatar
This feels super well thought out nice balance, clean structure, and the visuals communicate clearly. Really strong execution.
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