Interactive Rive Character: Real-Time Responses & ReactionsInteractive Rive Character: Real-Time Responses & Reactions
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
Alan's avatar
pro
5h
I built an assistant character in Rive that's wired into the product's actual state — not a loop on top of the UI, but a face that responds in real time. It blinks and breathes while idle, leans in the moment you start typing, jumps when the answer lands and winces when something goes wrong.
Every expression is driven by data binding, so the character mirrors what the assistant is actually doing — part of the product, not a sticker on top of it.
Alan's avatar
pro
5h
Under the hood One Rive state machine: Idle · Typing · Correct · Wrong · Jump. Every mood is driven by data binding (typing / correct / wrong / jump), so the face reads the assistant's actual state — no canned loops.
That's the whole engine behind the demo above.
Victor's avatar
Amazing
Alan's avatar
pro
2h
Thanks Victor!
Sirojiddin's avatar
Current AI agents need these type of interactive characters. Great job!
Back to feed
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started