I've been experimenting with WebGL shaders inside Framer and ended up turning it into a free code...I've been experimenting with WebGL shaders inside Framer and ended up turning it into a free code...
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I've been experimenting with WebGL shaders inside Framer and ended up turning it into a free code component - an animated shader background you can drop behind any hero section. Controls exposed:
Speed – how fast the pattern animates
Scale – spacing/density of the lines
Glow – intensity of the center streaks
Tint – an RGB multiplier so you can shift the palette without touching code
Max DPR – a performance cap for high density screens
Clear Color – the base background color Check it out
Abdullah's avatar
Eroglu Studios logo
Yes, dark and brutalist with a sci fi look. Thats what im talking about good job!
Rivi's avatar
Thank you, really glad you liked it!
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