I’m currently exploring interactive character animation and design in Rive, and I’m really impres...I’m currently exploring interactive character animation and design in Rive, and I’m really impres...
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I’m currently exploring interactive character animation and design in Rive, and I’m really impressed with how they’ve built the path feature. Being able to have multiple strokes within a single path feels a lot like using Limber in After Effects. It makes it possible to create things like a fist, sleeve, and arm all from one stroke path — which is honestly a genius design choice. Here’s a character I created along the way, with help from the Rive YouTube channel
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Creatives on Contra have earned over $150M and we are just getting started