Master Table Design: Tips for Interactive Hover EffectsMaster Table Design: Tips for Interactive Hover Effects
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Designers, I have the ultimate question. How do you design tables?
The "proper way" would be to have cells combined into rows so you can easily add and remove columns...
But how do you do then the hover in prototype so the whole row hovers?
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Anita's avatar
@Petra Smolcic Great question! If you're referring to prototyping interactions like hover effects, especially in Figma, the key is to create variants within a component for the row. You'd have one variant for the default (idle) state and another for the hover state with the row highlighted....
Alex's avatar
Minute Design logo
@Anita Autorino @Petra Smolcic This is my approach as well. I create a cell component with multiple variants (text, icons, hover states, etc) and swap them out as needed in the prototype. Feel free to reach out and I can help you on call. Here's my calendar → https://cal.com/minutedesign/15min (Ignore the 15min intro thing).

cal.com

15 Min Meeting | Alex Nicolai | Cal.com

15 Min Meeting

Petra's avatar
@Anita Autorino Ohhhhhh, that's smart! So the cells are individual components of versions and the row is a component with states. 🤯 Thank you so much! 😁
Petra's avatar
@Anita Autorino I did it, I did it!! 🥳🥳🥳
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