For this SaaS concept, I wanted to create a visual that feels technical, abstract, and distinctly Blender.
Built using the new Claude Motion Design tool, with a focus on turning a simple product idea into a polished motion piece through art direction, timing, and visual storytelling.
We kept zooming in on a planet until it didn't fit on the phone.
A ringed gas giant grows until it fills the whole screen and lands on a deep boom. It's drawn in text characters, one per cell, against black space.
It's 11 seconds, and the sound is ours too.
What should we fly past next?
The whole code garden: https://contra.com/p/oRob3r7o
https://givemeprompts.com/lab/
A CPU runs four stages in under a nanosecond. Fetch, decode, execute, write back.
Try explaining that in a paragraph.
So I made a 3D exploration where every scroll is one stage. A piece turns from a technical drawing into 3D and locks into place, until the chip is complete.
When people can see what your product does, they don't need a paragraph to believe it.