"Please don't send this to engineering" — challenge accepted.
I built NEXUS: a 5-section impossible depth interface that lives entirely in CSS and vanilla JS. No WebGL. No game engine. Just the browser being pushed somewhere it was never meant to go.
Rive streak animations for RiseGuide: a fire streak 🔥, a streak-saving shield 🛡️, and a gift 🎁 reveal that make daily learning rewarding and bring users back.
Rive animations for CTO Bees: a never-repeating hero loop of bees around a hive and a scroll-driven Services scene that transitions smoothly both ways.
Two Rive builds, two different tricks under the hood.
Juno: one mouth path keyed into 12 visemes. Firefly Jar: every sprite is its own artboard, driven by a Luau script.
Which one should I break down step by step next?