Don't play the way you played last time.
ECHO started as my entry for the Rive Halloween Challenge.
But with every iteration, I'm testing pieces of what this could eventually become:
ECHO: Containment Protocol.
A psychological horror experience where the environment is the puzzle, the interface is the antagonist, and the game gradually learns how much it needs to hide from you.
For those returning to Blackridge:
Don't play the way you played last time.
For those entering for the first time: