Hey folks, nice to meet you all. I’m Keorattana, a designer based in Sydney, Australia. ThisHey folks, nice to meet you all. I’m Keorattana, a designer based in Sydney, Australia. This
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Hey folks, nice to meet you all. I’m Keorattana, a designer based in Sydney, Australia.
This is my entry for the Vehicle HMI with Rive challenge.
Sprinta — a speculative Vehicle HMI concept for a futuristic racing system, centred around a cinematic HUD
This was my first time working in Rive. It was a bit of a learning curve, but a genuinely fun one. I learned a lot through the process and can already see how powerful it is for like playful game interfaces and sci-fi HUDs and HMIs.
The interface was designed in Adobe Illustrator, then brought into Rive to animate and prototype. I exported it as a PNG sequence and composited it into a driving scene I created in Blender, imagining how it might exist in motion within a larger world.
This is part of an ongoing exploration into racing interfaces, speculative systems and visual world-building.
This feels like the beginning of a larger system I want to keep building.
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