Not trying to start a debate, just enjoying the small stuff, a cursor click.
Pause this animation on any frame: no melting text, no weird half-frames guessing what comes next, just a clean, simple motion doing exactly what it's supposed to do.
Small details like these are usually the first thing that gives away AI-generated work, and the first thing worth getting right.
The game I built yesterday is fun, but I want to port it to an app at some point and I also want to make it prettier, so I started working on porting my Bolt Pit game from Threejs to Unity.
Also, based on a few gamer coworkers' suggestions I'm also switching the gameplay from arena level progression to a more rogue-like game.
Somehow along the way the art style changed from neon to dirty rust and I'm not a fan, so I'm changing the art style back.
I'm using the Top Down Engine to do a lot of the heavy lifting of the gameplay and speed up production.
One of the best designs I’ve seen today. Really solid work 👏 Porting Threejs mechanics over to Unity gives game development workflows so much flexibility.