I built Farm Heroes entirely using Figma Make! Huge thanks to Contra for making this happen.
Honestly, the UI doesn’t fully match my original vision yet, but I’m really impressed with what Figma Make can do.
(Also… I may have broken the credits a bit; almost version 197 now 😂)
For the first time, I’m not just designing static screens or writing case studies.
I can actually play the game, test the interactions, and keep improving it.
Here’s a sneak peek of the gameplay and animations 👀
It would be great if we could import Figma embeds more seamlessly in the future 😉
Designing visuals is one thing — building something playable feels like real progress.
With all the hype about Opus 5.5 and it's seemingly amazing design skills I gave it the task to redesign the UI in my game. Mainly the upgrade screens, the count down screen and the main screen.
Very basic prompt and I'm not a fan of the final result, but it was worth a try.
It gave me a few style choices to pick between and I chose the cartoon style, so it's probably my own fault. 😃
Gameplay wise, I have made a few changes too. I've made the arenas 20% larger, upped the enemy count and a few other tweaks.
Now I want to try the new Rive CLI to create all the UI and implement it into the game using the Rive unity plugin.