Investigación Macabra – Metro de las Sombras Investigación Macabra is a 3D Survival Horror Shoote...Investigación Macabra – Metro de las Sombras Investigación Macabra is a 3D Survival Horror Shoote...
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Investigación Macabra – Metro de las Sombras
Investigación Macabra is a 3D Survival Horror Shooter prototype set in a dark, reimagined version of the abandoned subway stations in Santiago, Chile. The game follows a detective investigating mysterious disappearances, only to encounter supernatural entities hidden in the depths of the city.
Key Technical & Design Contributions:
Systems Programming: Developed the core survival horror mechanics, including a first-person shooter (FPS) system, inventory management, and interaction logic.
Environmental Storytelling: Implemented a narrative system where the plot is revealed through collectible journal entries and environmental cues, creating a deep sense of immersion.
Level & Atmospheric Design: Engineered a claustrophobic and tense level layout, utilizing dynamic lighting and sound triggers to enhance the horror experience.
Collaborative Development: Acted as the Lead Programmer and Designer, collaborating closely with a dedicated 3D artist to integrate custom assets and ensure a cohesive visual and technical experience.
Current Status: The project serves as a highly atmospheric technical demo, showcasing my ability to build narrative-driven experiences and solid 3D combat systems within Unity.
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