Explore Animus: A One-Time Purchase 2D Animation StudioExplore Animus: A One-Time Purchase 2D Animation Studio
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Been building Animus, an offline 2D character and UI animation studio.
Draw. Rig. Animate. Export. No subscription. No cloud. No runtime dependency. Yours forever.
What you see in this video: → Drawing directly inside Animus → Bone rigging attached to the art → Timeline animation → State machine → WASM export running live in a browser
The exported bundle drops into any webpage, Framer custom component, or game engine. One file. Self-contained. The character reacts to hover, click, scroll, whatever you wire it to.
This is what I'm building instead of paying Rive $XX/month.
Animus is in active development. Looking for animators, Framer developers and indie devs who want to test it early.
#Animus #Animation #Framer #Indiedev #Rust
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started