Created standalone animated character asset using advanced bone rigging and joystick controls tha...Created standalone animated character asset using advanced bone rigging and joystick controls tha...
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Created standalone animated character asset using advanced bone rigging and joystick controls that dynamically responds to cursor movement and click interactions. Showcased how Rive's bone system enables complex character behaviors traditionally requiring extensive coding within a lightweight, production-ready asset.
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Creatives on Contra have earned over $150M and we are just getting started