WonderNest: Transforming Kids' Emotional Learning with PlayWonderNest: Transforming Kids' Emotional Learning with Play
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Most kids’ apps still feel like forms with cute colors.
Pick an option. Tap next. See a card. Done.
I wanted WonderNest to feel different.
WonderNest is a magical interactive feeling playground where children don’t just answer questions — they build, touch, drag, unlock, collect, and watch the world react.
The idea is simple:
Children often feel things before they can explain them.
So instead of asking them to describe every emotion, WonderNest lets them create a tiny magical world around it.
They can:
→ drag weather into the sky → place a buddy inside the world → draw a feeling seed → grow that seed into a story → tap clouds to soften rain → drag an umbrella over Milo → light lanterns with kind words → cool a volcano with slow breaths → collect story badges → save each story to a magical shelf
The goal was to make emotional expression feel less like answering a form and more like playing inside a living cartoon world.
Every action creates a visible reaction.
A tap changes the weather. A drag grows the world. A completed game unlocks a badge. A finished story becomes a collectible book.
Built for the Config Makeathon using Figma Make.
Still improving the motion, interactions, and visual polish — but this direction feels much closer to the kind of experience kids would actually want to explore.
WonderNest: a tiny story world for big feelings.
Dylan's avatar
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Mcnove's avatar
Love the visual direction here. The attention to detail really stands out.
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