In the December 2025 - wrapped up this Unity Tower Defense overhaul! πŸš€ Started with legacy spagh...In the December 2025 - wrapped up this Unity Tower Defense overhaul! πŸš€ Started with legacy spagh...
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In the December 2025 - wrapped up this Unity Tower Defense overhaul! πŸš€
Started with legacy spaghetti code, tight coupling, and Update() hell. Over 6 phases, rebuilt with ECS-inspired systems, runtime fixes, pooling, GPU instancing, SRP Batcher & shadow optimization.
Results:
β€’ +125% FPS (63.9 β†’ 144.1 VSync-locked)
β€’ 99.5% fewer Update() calls
β€’ 74% batch reduction (7,277 β†’ 1,917)
β€’ 99% shadow casters cut (9,125 β†’ 83)
Outcome: Scalable codebase + ~136 pages of docs (architecture, metrics, handover guide). Locked at 144 FPS - rewarding! 😊
Aztoon Lab
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