Nova64 Adds RetroArch, Jellyfin, and Scene Weaver PreviewNova64 Adds RetroArch, Jellyfin, and Scene Weaver Preview
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What if the 3D world you built could become a cartridge on your game shelf?
Nova64 is getting closer to that idea, with native and WebAssembly support through RetroArch and a RetroBridge prototype that brings .nova cartridges into a Jellyfin library.
The latest update also explores switching between Three.js and the experimental Babylon.js backend, plus m{ai}geXR templates created with Qwen running locally.
Coming next: Scene Weaver. Connect scene cards, turn those connections into portals, and play a journey through your worlds. The article includes a preview of Rift Run in action.
What worlds would you connect first?
#GameDevelopment #CreativeCoding #ThreeJS

medium.com

Nova64 meets RetroArch and Jellyfin. Scene Weaver is coming next.

Playable cartridges, native and browser runtimes, and a first look at Scene Weaver: connect 3D worlds into an adventure in m{ai}geXR.

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