Technical Lead for Pixel Art Zombie Shooter Game DevelopmentTechnical Lead for Pixel Art Zombie Shooter Game Development
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Ghetto Zombies
Role: Technical Lead
Description:
Colorful pixel art shooter where the ghetto fights back against hordes of bizarre zombies with crazy weapons and graffiti.
My Contributions:
Joined as Technical Lead in the final stretch to de-risk and ship the game.
- Steered release planning, bug triage, and cross-discipline coordination for a smooth launch.
- Set up CI/CD pipelines and DevOps practices for safer, faster deployments.
- Refactored high-debt legacy systems, eliminating launch-blocking issues.
- Mentored the team via code reviews and best practices, raising delivery quality.
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