Stunning 3D Mascot Character Modeling Using ZBrush & MayaStunning 3D Mascot Character Modeling Using ZBrush & Maya
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I'm happy to share the final result of the character model. I helped the client design a mascot character based on the character sheet, and the final result was amazing. The software I used included ZBrush, Autodesk Maya, and Substance Painter.
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started