Interactive 3D Landing Page Concept for a Touring Booking PlatformInteractive 3D Landing Page Concept for a Touring Booking Platform
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Landing Page Design Concept for a Live Touring Platform
Tourline is a landing page design concept for a booking platform that turns an agent's inbox into one live record per show: holds, offers, routing, contracts and settlement.
How it's built:
Hero is a real-time 3D concert stage in Three.js. Scroll moves the show through its lifecycle: hold, offer, advance, show night, settle.
Custom volumetric light beams written as a GLSL shader, with real spotlights lighting the stage and crowd, bloom, lens glare and dust caught in the beams.
The LED wall, side screens and LED floor are live canvas textures. The headline renders on the wall, then breaks into LED dots as you scroll.
Beam choreography runs at 124 BPM with four lighting modes, and the camera responds to the cursor.
ScrollTrigger and smooth scroll drive the section reveals, route drawing and the interactive inbox.
If you book tours for a living, what is the one thing you would change here? Or tell me what you would build next.
Akib's avatar
Breaking the headline into LED dots as you scroll is a lovely way to tie the copy to the stage. With that much going on in the hero, how did you keep it light on mid-range laptops? Did you cap the pixel ratio or turn some of the bloom and glare off?
Rajaraman's avatar
Thanks Akib! Yes, the pixel ratio is capped, and the beams are a single lightweight shader rather than full volumetrics. The crowd is instanced, and the scene pauses once the hero scrolls out of view. Bloom is the heaviest piece, so the production build would get a quality tier that dials it down on slower machines.
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