Reflecting on the Challenge of Shipping a First ProjectReflecting on the Challenge of Shipping a First Project
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I wanted to share a little bit about the emotional side of making this project, because we talk a lot about learning new tools, challenging ourselves, and building cool things, but not so much about how scary it can be to share your first attempts at something new🥹🤍
Especially when you're a perfectionist and then it's basically a personal hell 😅
I joined the challenge with less than 3 days left until the submission deadline. So, naturally, I decided that was the perfect time to try a completely new tool, build an entire project, and obsess over every tiny detail🥲
I kept finding new things to fix, coming up with more features to add, and convincing myself that everything needed another round of polishing. There's always something else you could improve, right?
Honestly, the deadline was probably the only thing that saved me from tweaking this project forever. At some point, you have to stop overthinking and actually ship it.
I literally found myself wide awake at 3 AM, checking the same button for the fifth time to make sure that bug was finally gone. And then checking it again, just in case 🫠
It was challenging, exhausting, and definitely not a smooth ride, but I learned SO much along the way.
And even though I can already think of a hundred things I'd love to improve, I'm proud of myself for taking the leap, figuring things out as I went, and actually putting my work out there.
So, I'm actually really really proud of myself for pulling it out!
Would love to hear from anyone who's been through that same "it's never quite finished, but I have to let it go" phase. Please tell me I'm not the only one! 🥹 (cooking a reel about the process)
1 designer + base44 + 3 days without proper sleep = Overdrive🤍 A job tracking system for a car repair shop.
✱ One board showing every car on the floor, where...
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Creatives on Contra have earned over $150M and we are just getting started