Engineered an intelligent robot vacuum simulation to showcase core AI pathfinding. Implemented Di...Engineered an intelligent robot vacuum simulation to showcase core AI pathfinding. Implemented Di...
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Engineered an intelligent robot vacuum simulation to showcase core AI pathfinding. Implemented Dijkstra's algorithm for efficient, shortest-path navigation and dirt collection. Designed a Pygame-based simulation with real-time visual feedback, including a dynamic laser pointer for targeting. Features like collision detection and cleaning progress tracking highlight skills in simulation, algorithmic optimization, and practical Python application.
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Creatives on Contra have earned over $150M and we are just getting started