Interactive Séance Talking-Board Game with Candlelight EffectsInteractive Séance Talking-Board Game with Candlelight Effects
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Séance is a talking-board game. You ask questions and the glass slides under your hand to spell the answers. Every answer opens up new questions, and the board starts communicating with you: the candles dip when it pushes back, the flames burn blue and many other effects for you to discover.
The idea is quite straightforward, and let’s say I borrowed it from a certain well-known creepy board game used to communicate with spirits. I tried to add lots of little details and flair to make it visually interesting. The candles flicker and their light plays on the pointer, and the sounds and atmosphere are finely tuned. I hope you enjoy it.
Built with the Rive CLI and GPU Canvas. The scene is RML and Luau, written with a coding agent and built, previewed and tested from the terminal. Two WGSL shaders handle the candlelight, smoke, heat haze and frost, and the lens that magnifies the letter under the glass. Scripting, data binding and a state machine run the board, the questions and the controls. The story was carefully directed. In the end i even had to upgrade to RIve Cadet status to publish the 4 entries to this competition!
Play: https://seance-q6ydaz.rive.to/?fit=contain @rive_app #rivehalloweenchallenge:
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