Full web implementation of the classic Cluedo board game. Players join rooms with a unique code, choose a character from a lobby and play synchronous turns with complete deduction logic.
FLOOR 13: THE LAST ELEVATOR is an interactive horror escape game created for the Rive Halloween Challenge.
You wake up inside an abandoned corridor with one objective: reach the last elevator before the entity catches you.
The game features three difficulty modes — Normal, Hard, and Nightmare — with real-time movement, obstacle avoidance, jumpscares, audio, and an interactive escape sequence.
Built with Rive CLI, RML, Luau scripting, GPU Canvas, WGSL shaders, Data Binding, and State Machines.
The environment and gameplay are rendered in real time with GPU Canvas and custom WGSL rendering, while Rive scripting handles movement, collisions, difficulty modes, interactions, audio, and game state.
🎧💜 The clean and vibrant UI of this music app creates a calm, immersive listening experience, while smooth controls and simple navigation make finding and playing your favorite songs effortless.
🎶 Thoughtful organization, clear song lists, and a minimal player layout let you stay focused on the music without unnecessary clutter or extra clicks.
The deep green with lime accents reads "finance you can trust" without feeling like a bank, and the stats row right under the hero adds instant credibility. When pages like this get built, the dashboard in the hero is the part I'd make live: a lightweight animated version with...