In 2022, I was hired as Unity/C# Developer to add the AR models to the NASA's WeatherSats AR app and code object manipulation scripts; add and enhance the AR features; build UI and UI behavior for the AR side of the app (App has both AR and 3-D sections); add additional UI features; bug-fix the AR and 3D systems and scene loader; provide video updates to NASA on app development progress; prepare and deliver the app to NASA for publishing on the Google Play Store and App Store; be responsible for app maintenance and feature updates; and use PlasticSCM source control and Azure DevOps.