Before focusing on AI visuals, I spent over three years working as a 3D Motion Designer. Cinema 4D, Octane Render, and After Effects were the tools I used to create commercial projects.
Everything you see here was created by me from scratch — from the initial idea and concept to modeling, texturing, lighting, animation, rendering, and final editing.
That experience is what helps me create strong product visuals today. I don’t just add effects — I understand form, materials, lighting, composition, and how to make a product look truly desirable.
AI became the next step in my journey, but the foundation of my work was built in 3D.
It’s time to start sharing the projects that have stayed behind the scenes until now.
New cover, new visual taste test.
As a visual director, the hardest choice is choosing between your own creations.
Two covers. Two directions. One choice.
Engaging website for a New York–based architecture and construction studio, balancing bold typography, immersive imagery and a minimal editorial layout.
The dark framing on the edges is such a clever visual trick! It actually fools the eye and makes the whole presentation look like a 3D physical object. Brilliant depth!
Took a little time to challenge my motion design skills.
I recreated a Spotify app concept to explore how UI elements, motion, timing, and transitions can come together to create a more engaging product experience.
This was a self initiated practice project, but I treated it like a real product animation project.
Always looking for ways to make interfaces feel more alive through motion.