This project is a point-and-click mini-game where I bring together multiple interactive animation...This project is a point-and-click mini-game where I bring together multiple interactive animation...
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This project is a point-and-click mini-game where I bring together multiple interactive animations created in Rive and integrate them seamlessly into Unity.
Throughout development, I made extensive use of Rive’s layout, data binding, state machines, and component system to build a fully modular and reactive scene structure. Each animation responds dynamically to user interaction, and Rive’s scene logic runs smoothly within the Unity workflow.
The final build is not only fully playable but also runs reliably across multiple platforms without any issues, demonstrating how stable and flexible the Rive–Unity pipeline can be.
The result is a narrative-driven interactive experience that highlights how Rive’s powerful feature set can enhance game-oriented content.
I’m excited to submit this project to the Rive Challenge!
Ersan's avatar
By the way, I’d also like to thank Adam for all his help with installing and setting up the Rive–Unity package, as well as for answering my questions.
Daniel G's avatar
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This is so dope!! Where can I play it?
Ersan's avatar
Thank you. Unfortunately, I haven’t been able to work on it for a while. It’s a project I’m working on alone, and I don’t know Unity very well. If you want, I can share the build file I created for Windows.
Daniel G's avatar
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Mac user here :) All good though, looks dope!
Avadh's avatar
For me this wins already. But yeah gods of creativity are unpredictable.
Ersan's avatar
I'm so glad you think that way. Frankly, I'm expecting some crazy work on the last day, no matter what the outcome is.
Ely Cheikh's avatar
you doing a great job
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