I worked on +1 Speed Needoh Escape, a Roblox progression/escape game where I was responsible for ...I worked on +1 Speed Needoh Escape, a Roblox progression/escape game where I was responsible for ...
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I worked on +1 Speed Needoh Escape, a Roblox progression/escape game where I was responsible for scripting the core gameplay systems and integrating them with the client's existing assets.
The project included a complete pet and egg system with inventories, equipping, animated pet following, hatch chances and animations, as well as capacity upgrades through developer products. I also developed the game's main Needoh progression system, where players earn Needoh while moving or training, visually build up stacks of Needoh, and spend it dynamically while creating bridges to progress through stages.
I also worked on treadmills with different multipliers and requirements, gamepass integrations, wins, rebirths, currency exchanges, enemy NPC behavior, progression mechanics, UI interactions, and other general gameplay systems needed to turn the provided assets into a functional game.
A major focus of the project was making all of these systems work together smoothly while keeping the gameplay responsive, visually satisfying, and close to the level of polish of the client's reference experience.
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