Interactive football broadcast UI built in Rive using data binding and state-driven animation. Th...Interactive football broadcast UI built in Rive using data binding and state-driven animation. Th...
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Interactive football broadcast UI built in Rive using data binding and state-driven animation.
The system responds in real time to match data, including the clock, team selection, scores, goal events, player callouts, statistics and sponsor overlays. A separate control panel demonstrates how the broadcast package can be operated live during a match.
Social post:
https://x.com/X1_0_/status/2084746905293107387?s=20
Live interactive demo:
https://laliga-rive.vercel.app/
Amazing work. Just started learning Rive recently. The rive project link is saying "File not found". I wanted to go through your project to know how you set up your data bindings and view models
These are lovely. The 3D tilt on hover with the joystick is such a playful detail, it makes earning the badge feel like an event. Is the joystick handling just the rotation, or does it drive other effects like the sparkle bursts too?