Never thought character rigging would be this much fun. 😅 Getting the bone structure right, figu...Never thought character rigging would be this much fun. 😅 Getting the bone structure right, figu...
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Never thought character rigging would be this much fun. 😅
Getting the bone structure right, figuring out the hierarchy, and then getting the weights to behave properly… I genuinely thought this would be the frustrating part.
Turns out, I really enjoyed it.
Playing around with Rive has opened up a whole new set of possibilities for character animation and interaction. And now I’m already thinking about what else I can build with it. 👀
Definitely going down this rabbit hole.
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Creatives on Contra have earned over $150M and we are just getting started