Never thought character rigging would be this much fun. 😅 Getting the bone structure right, figu...Never thought character rigging would be this much fun. 😅 Getting the bone structure right, figu...
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Never thought character rigging would be this much fun. 😅
Getting the bone structure right, figuring out the hierarchy, and then getting the weights to behave properly… I genuinely thought this would be the frustrating part.
Turns out, I really enjoyed it.
Playing around with Rive has opened up a whole new set of possibilities for character animation and interaction. And now I’m already thinking about what else I can build with it. 👀
I love this! It looks so creative and feels incredibly smooth. I think playing with the word “black” and the idea of lighting up deals in the dark makes this project really unique. Good luck!
🙌 Interactive Coffee Shop Game built ENTiRELY in Rive🚀
A playful cafe experience combining animated characters, interactive gameplay, and a complex in-game economy.
Everything from the UI and animations to the game logic and economic calculations runs directly inside Rive, with Data Tables making the entire system easy to configure and balance.
More than just animation — a fully interactive gaming experience powered by Rive.