Halloween Arcade Game Where a Ghost Puts Out Street LightsHalloween Arcade Game Where a Ghost Puts Out Street Lights
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LIGHTS OUT 🎃👻 A Halloween arcade game where you're the ghost who puts out the street. Slip into a charred pumpkin, grow a body of roots and then stomp, punch and slam all the lights. Last light out… and the portal opens. Play with sound here (works on mobile too): https://lightsout.luxlui.com I've always wanted to make real games, and Rive finally lets me. I drew the characters and the street, built my own Claude Code system to direct a team of agents, judged every round and finished it by hand. And it was so much fun. This is just the start and I'm still learning. How I built it: • Rive CLI: character, 3D world and intro written in RML, signed and bound to editor files • GPU Canvas (WGSL): a 3D street with 21 lights, night, volumetric light and bloom, a flame-lit 3D pumpkin head, fog body, punch fire • Luau scripting: live kinematics, Rubberhose limbs, 3D projection of every joint • Data binding: one Game view model across three files and the page • State machines: possession, actions (stomp, punch, giant fist, burn-out), the intro • Audio: the master's voice (ElevenLabs) and effects inside the files • Rive Editor: faces, actions and intro finished by hand
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