Tempo the mascot With the help of Kriszti, a very talented graphic artist, we created Tempo,Tempo the mascot With the help of Kriszti, a very talented graphic artist, we created Tempo,
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Adding personality to a DeFi tech project is always a challenge, so we came up with the idea of using a mascot.
Meet: The Everything Intern.
It lets the client talk about less “serious” stuff, have fun interactions with the community, and educate them with visuals that don’t take days to make.
Which is almost as important as building great technology! An important but overlooked part of building an online brand.
How do you brand a business that doesn’t fit into one box?
Dario Nuzzarello built a Studio that works across engineering, IT, strategy, and software. The challenge was creating a typographic identity that could bring all those disciplines together without limiting the brand to just one.
I wanted to avoid making it feel overly technical or cold. Since Dario’s work is highly custom and interdisciplinary, the identity needed to feel precise and structured while still being human and approachable.
Sometimes, the best solution is finding the right type, proportions, and details to make a name stand on its own.
A studio that spans engineering, IT, strategy and software is a naming and typography problem more than a logo problem, so leading with type was the right call. Precise but human is a hard line to walk. Did Dario push for a symbol at any point?
Pick a car. Hit the handbrake. Turn the horde into combo points. 🚗💨
Play free: www.animattor.co/zombie-drift (live leaderboard, beat me!)
Desktop (keyboard or gamepad), mobile (gyroscope).
🏆 Top 3 on October 18 get 1 year of Rive Cadet from me. Post a screenshot in comment of your score on X, LinkedIn or here and tag me and Rive.
🚙 Real drift physics. Every car handles differently and is fun in its own way
🔓 Monster truck unlocks once you pass 500,000 points
💨 Drifting to stack combos
🛞 Ramps with slowmo its something, fix your car in repair garage
I started building it right before the weekend. By Sunday I was already beating my own high scores.
Built in Rive with the Rive CLI and Claude. Zombies are animated vectors, the cars are custom vector designs, and the HUD runs on data binding [+ GPU Canvas / Luau]. The whole game is just 2.37 MB.
Drop your score below 👇
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