Title: Death Realm (DR): Custom Unreal Engine C++ Subsystems Description: Developed custom editor...Title: Death Realm (DR): Custom Unreal Engine C++ Subsystems Description: Developed custom editor...
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Title: Death Realm (DR): Custom Unreal Engine C++ Subsystems
Description: Developed custom editor plugins and native performance utilities in C++ for the Unreal Engine 5 gameplay pipeline.
Editor Workflow Plugins: Built custom editor utilities using C++ and Slate UI to automate internal asset validation checks.
Telemetry & Tracking: Developed native performance-monitoring modules to trace memory allocations and prevent leaks in real-time.
Subsystem Optimization: Implemented optimized gameplay subsystems in C++ to bypass heavy blueprint runtime overhead.
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