Logo vectorization I did some time ago. All the elements were recreated manually. The challenge was to replicate the drone, the buildings' look and feel, and the extensive number of elements the logo has.
An independent concept exploring what a Champions League ball could look like through Nike’s visual language.
The idea starts with a star containing a Swoosh in the negative space, then extends into a complete ball system using Nike’s existing panel construction.
Designed and animated with Spline, After Effects, and a custom 3D ball tool built for the project.
Unofficial concept. Not affiliated with Nike or UEFA.