I’m currently pushing the limits of what’s possible with AI-first engineering. These two sections, the Capabilities Module and the Deployment Archive, were generated from a single, high-fidelity architectural prompt.
What’s inside:
Spatial Rigor: A strict 16-column grid that handles complex technical data without breaking.
Technical Materiality: Monospaced data points and high-contrast tables that signal "Hardened Infrastructure."
System Status Logic: Integrated "Live" and "Beta" status indicators that feel like a real-time dashboard.
This is a work in progress for my "Synapse" build. If you want to see how I’m collapsing weeks of dev time into single prompts, let’s talk.
Noise Reveal, a premium reveal component for Framer
I built a component that gives Framer sites cinematic reveals for images, video and live layouts. It has a soft, film-like edge with glow and grain, and can play on load, on view, from a variant or scrubbed by scroll.
It’s built for production: the reveal is prepared before it scrolls in, it’s accessible with reduced-motion support, it falls back when WebGL isn’t available, and pages stay plain HTML when nothing is moving.
Launched on the Framer Marketplace. Open to custom Framer and interaction work.
The WebGL fallback and reduced-motion support are the parts most reveal effects skip, so it's great to see them called out. Does the fallback keep some of the grain edge with CSS, or does it drop to a simple fade?
Launched a new Framer template last week: Juice Wrld, a juice bar, smoothie, and healthy foods template inspired by my favorite all time healthy restaurant in Austin, Juiceland. Check her out! https://www.framer.com/marketplace/templates/juice-wrld/