Interactive WebGL Experience: Dive into Physics with DIEGETICInteractive WebGL Experience: Dive into Physics with DIEGETIC
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DIEGETIC — Break The Surface
An experimental WebGL project where the interface is the interaction. A physics-simulated surface fills the screen — drag to tear through it, double-click to trigger a cinematic curtain collapse with air resistance and billowing flutter.
Built with Three.js, Verlet integration physics (9,600+ constraint points), raycaster-driven tearing, real-time shadow mapping, and hand-drawn editorial typography via the Canvas API.
Stack: Three.js · JavaScript · WebGL · Verlet Physics · Canvas API · Space Grotesk
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