Woodland Tactics is my submission for the Games With Rive Challenge. It's a full turn-based tactics game inspired by things like Redwall and Bloomburrow.
As someone with almost no knowledge of coding, I'm blown away with just how much I could do with scripting and the agent.
Check out the walk-through video and find a playable link in the comments.
Make him walk?👌 Run? Laugh? Cry?🫶 Swap the hat? Talk?🫡
I built one character for an open-source Mac AI app. It shows what each AI agent is doing (thinking, writing code, searching), and new moods, outfits, and even species can be added without rebuilding it.
51 animations. 3 characters. 1 file. Built in Rive, so it lives inside the app and reacts to what the app is doing.