Revisiting our #collab with Axel Kinnear: frame-by-frame 2D animation full of goblins, green fire and old magic.
On our side we handled sound design and original #music, mixing organic #foley with eerie textures so the #hand-drawn style felt tactile and a little sinister.
Love this throwback! The frame-by-frame style with the green fire and goblins is so unique. And the sound design mixing foley with eerie textures — perfect for spooky season. Awesome collab!
I created Starling as an interactive character with three connected animation states: Idle, Selected, and Success. Its expression, wing movement, and star effects respond to interaction, giving the character a personality beyond a looping video.
The project includes an editable Rive file, a runtime asset, and a browser preview. I tested the transitions with mouse, keyboard, and touch input. The video shows the animation; the interactive preview lets viewers try it for themselves.