What I Built: I built "Whack-a-Monster", an interactive AR Object Spawner game. Monsters dynamica...What I Built: I built "Whack-a-Monster", an interactive AR Object Spawner game. Monsters dynamica...
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What I Built: I built "Whack-a-Monster", an interactive AR Object Spawner game. Monsters dynamically pop up around the user in 3D space, challenging players to react quickly and tap/whack them before they disappear to score points.
Why It Was Built: I wanted to bring the classic, nostalgic arcade action of Whac-A-Mole into real-world Augmented Reality. Building this with Easy Lens allowed me to explore dynamic 3D object spawning, interactive touch collision, and fast-paced spatial gameplay that gets players moving and having fun!
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The network for creativity
Join 1.25M professional creatives like you
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Creatives on Contra have earned over $150M and we are just getting started